What type is cobalion in pokemon white




















The path turns north. Then you can fight Hiker Clarke. He has an L34 Boldore. West from Hiker Clarke, there is a stone that you can push with Strength. This will give you a shortcut to the entrance to Mistralton Cave. Be sure to get the Hyper Potion that is north from the stone that you just pushed. To the south from this stone, there is a stairway leading up.

Go south from the entrance to 2F to find a hidden Ultra Ball. Just to the north, there is another stone that you can push with Strength. Push it out of the way and get the hidden Hyper Potion just beyond it. Head north from the first stone that you pushed, then east. When you go down the stairs, go south and up the stairs there. Get the Hard Stone at the end of the path, then go back the way that you came, going north.

Its chance of failing rises if it is used in succession. TM20 Safeguard -- -- 25 -- The user creates a protective field that prevents status problems for five turns. TM21 Frustration?? TM27 Return?? TM32 Double Team -- -- 15 -- By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33 Reflect -- -- 20 -- A wondrous wall of light is put up to suppress damage from physical attacks for five turns. TM37 Sandstorm -- -- 10 -- A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM40 Aerial Ace 60 -- 20 -- The user confounds the target with speed, then slashes. The attack lands without fail. TM42 Facade 70 20 -- An attack move that doubles its power if the user is poisoned, burned, or has paralysis. TM44 Rest -- -- 10 -- The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. TM48 Round 60 15 -- The user attacks the target with a song.

Others can join in the Round and make the attack do greater damage. TM52 Focus Blast 70 5 -- The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. TM54 False Swipe 40 40 -- A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM67 Retaliate 70 5 -- The user gets revenge for a fainted ally. TM68 Giga Impact 90 5 -- The user charges at the target using every bit of its power. The user must rest on the next turn. TM69 Rock Polish -- -- 20 -- The user polishes its body to reduce drag. It can sharply raise the Speed stat. TM71 Stone Edge 80 5 -- The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

TM73 Thunder Wave -- 20 -- A weak electric charge is launched at the target. It causes paralysis if it hits. TM75 Swords Dance -- -- 30 -- A frenetic dance to uplift the fighting spirit.

TM77 Psych Up -- -- 10 -- The user hypnotizes itself into copying any stat change made by the target. TM81 X-scissor 80 15 -- The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TM84 Poison Jab 80 20 30 The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. TM87 Swagger -- 90 15 -- The user enrages and confuses the target. Even if you made Terrakion and Cobalion faint, you can capture Virizion. To do this, go to Pinwheel Forest. Find the area called Rumination Field, and Virizion will be standing in the clearing. Well done! You've seen them! Use the right technique. When trying to catch them, whittle down their health with any type, just not four time effective moves as they will usually kill before you can get the health bar down to yellow.

Once the health is in yellow, use false swipe to get down to one health. Once their health is at one, use forty Dusk Balls, as they have max effectiveness, until turn 41ish, when Timer Balls gain a better chance.

Include your email address to get a message when this question is answered. By using this service, some information may be shared with YouTube. Of course, if you didn't capture them, after you have battled them all they will appear again unless you captured one of them.

Helpful 4 Not Helpful 4. Submit a Tip All tip submissions are carefully reviewed before being published. Beware the dangers of fainting in Mistralton Cave and Victory Road. Helpful 7 Not Helpful 1. Ultra Sun and Ultra Moon. Sword and Shield. Close Combat. Quick Attack.

Double Kick. Metal Claw. Helping Hand. Sacred Sword. Swords Dance. Hidden Power. Double Team. Focus Blast. Thunder Wave. Flash Cannon. Rock Smash X Y. Rock Smash. Block US UM. Bounce US UM.



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